Sunday 13 November 2011

Prototype 12: First Working (ish) Prototype

Here is my prototype working (well sort of). I have managed to successfully export the mesh as a STL and import it into appropriate software. A quite interesting accident happens when you press a personality and apply it more than once.

Further work to do

I need to add the option to create more shapes but I think that it is important to iron out some of the more major bugs first.

Bugs to fix

  1. The shape variable slider does not work, I will have to hard code the variables to change the size. This is ok for a dodecahedron as there is only one variable but for other shapes, this may cause problems. I want to have it so that you show the space and then as you change variables, the variables of the shape change.
  2. The personalities teasing and secretive work but not very well. I want to try and make twist work better. Also, these two seem to rotate in the viewport when around a global axis rather than a local one
  3. The way the all personality sliders work is not that great, you have to select a value and then press the button to generate. I want to have it so that you can alter them in real time so that you can see how the values affect the shape more easily.
  4. The reset button does not work – I have no idea how to do this yet… I am still thinking about it.

Applet download

Open Processing link

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